Interface and Menus

HUD Components

In-game HUD elements (excluding mobile control HUDs):
  • Player current stamina value (bar)
  • Open menu (button)
  • Current players (number)
  • Inventory slots

Game Menus

The overall menu structure is like the following:
The title menu will be the entry point of the game.
Title menu:
  • Create session
  • Join session
  • Settings
  • Exit game
Create session:
  • Set room name
  • Set room options
    • Can chat -> boolean
    • Session duration -> time in minutes (min: 10 max: 30)
    • Has password -> room password
  • Choose map
  • Create session button -> go to session lobby
Join existing session:
  • Currently online room list
    • Room name
    • Room members
    • Room options
    • Map name
  • Search room
    • Search with keywords
    • Search with tags
  • Join selected room button -> go to session lobby
Settings:
  • Visual settings
    • Adjust effect brightness
    • HUD opacity
    • Change screen resolution (only for PC)
  • Sound settings
    • Adjust sound effect volume
    • Adjust background music volume
  • Language (optional implementation)
Session lobby:
  • Player list
  • Chatbox
  • Create/edit character
Last modified 1yr ago
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